This is amazing progress from video games and I really wonder about the ratio between historical accuracy and the game developers' imagination. If historical accuracy is good enough, this would be like a billion times more effective as a teaching tool than history textbooks.
I was thinking of using virtual reality for teaching history, but hey, this is already doing an amazing job!
There's actually an educational module without all the battle gameplay! https://www.forbes.com/sites/davidthier/2018/02/21/assassins-creed-origins-discovery-tour-may-be-the-best-assassins-creed-ever/#6ba7fd375d32
Sure, they've downsized the entire map to make the fun more condensed, but historically accurate (from other reviews, of course with a mix of fictional stuff thrown in as well).
That is really great! And teaching history or any other subject using virtual reality is such a great idea. How could students not stay attentive in an engaging virtual world?! It just might be the go-to way to educate in the future. The nice thing about it is that we can do it today. To quote Margaret Mead " A small group of thoughtful people could change the world. Indeed, it's the only thing that ever has."
I just wrote a post on a great VR teaching program and kit: https://steemit.com/virtualreality/@esb/using-vr-virtual-reality-as-a-learning-tool-in-the-classroom
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