The legendary voluptuousness of Lara Croft could have been a "mistake".
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Tomb Raider released in 1996, it was an acclaimed action-adventure video game developed by Core Design and published by Eidos Interactive, where we take on the role of an archaeologist named Lara Croft in search of ancient treasures, well is something like an female version of Indiana Jones, in fact the original game was going to have two protagonists, one male and one female, but they rejected the idea due to the time that the cinematics of both characters cost.
Needless to say that the game was highly praised for its variety and depth of control, amazing 3D graphics, extraordinary environments, and really cool combat system, that manages to maintain an atmosphere of tension, but we are here now to talk about the elephant in the room, beyond the playable and other incredible features that made this game so amazing. It is clear that we also talk about one of the characters that raised more passions, to this day, but you can't deny that Lara Croft enjoyed certain characteristics that made it much more remarkable than other female names of the video game. As you may have guessed, we are talking about Lara Croft's breasts size.
Although you may think that the character was designed like this from the beginning, as a hook for the male audience, in fact it was that in 1993 when the game began to be created the video game market was almost completely male but the fact is that Lara's original design was that of a woman with a fairly standard breasts. According to the official version, Toby Gard one of the artists was "playing with the dimensions of the character", as a result of trying several design some of the many lines of coding that created Lara was entered incorrectly and it resulted in her impossibly large breast size, well the rest of the team members thought it was a great idea to increase their dimensions considerably. The rest of the story you already know. Lara Croft soon became a sexual icon, so much so that it became the cover of Playboy magazine.
Over the years, Lara Croft reduced the size of his chest, and it was taking a more realistic look at the beauty standards, to later returned with renewed energy with a reboot that bet on a Lara Croft much more realistic, worldly, less expert and that was able to suffer, be afraid and be at the limit of survival, a fun fact about Croft, originally she was going to be presented as South American woman named Laura Cruz but Eidos management preferred a more "UK friendly" name, and selected Lara Croft.
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Me acuerdo haber jugado la primera version en play1, pero no me habia dado cuenta porque me gustaba tanto... jaja
Apesar de que han mejorado mucho la calidad hasta hoy en aquel tiempo tenia una muy buena calidad.
En aquel momento estaba maravillado con tres de juegos de este tipo: "Tomb Raider", "Resident Evil" y "Covert Ops: Nuclear Dawn" en la version japonesa (desafortunadamente) llamada "Chase the Express".
si era una arqueóloga con grandes habilidades y atributos :)