Hi everyone I want to share with you an exciting and strategic battle made with SCAVO FIREBOLT, you can also share your battles and rewards obtained in splinterlands and win juicy rewards you can get more information in the following link SHARE YOUR BATTLE Weekly Challenge! SCAVO FIREBOLT
My strategy was to make the most of the battle rules and incorporate as many flying monsters as possible without affecting the splinter's performance, my CERBERUS tank with heal ability and also retaliation has the ability to withstand the earthquake, heal itself and retaliate any body attack in melee, my first flying monster GIANT ROC is a monster that attacks in ranged position with trample ability, CREEPING OOZE even though it can only withstand one round affected by the earthquake, it allows me to reduce the speed of my opponent at the beginning of the battle, FLAME IMP a magic attack flying monster with the ability to provide speed to all his friends, as you can see in the strategy it is very drawn, with one monster I reduce the speed of the opponent and with the other monster I get faster, SCAVO FIREBOLT monster of ranged attack, very fast at Lvl 5 and an attack of -3 and also 5 life very comfortable in a battle of these characteristics despite not being flown r and finally IMP BOWMAN a very comfortable ranged attack flying monster to play in low mana, little mana with especially with the earthquake condition because it only costs 2 mana and also makes the opponent miss attacks.
My opponent lined up two very low mana monsters as tanks, they were eliminated very easily and quickly, his ranged attack monster with double attack ability misses an attack which allows my CERBERUS tank to stay alive for the second round.
URIEL THE PURIFIER with his recharge ability is ready to attack but he is very slow, in fact each of my monsters is faster than him, they don't give him a chance and attack without mercy eliminating him without even having made an attack.
In the third round it is a procedure, my splinters made a disproportionate attack and finishing off the rival very quickly and FLAME IMP has the honor of finishing the battle with a magical attack.
SCAVO FIREBOLT is a rare fire chaos legion edition ranged attack monster, very playable because it barely costs 4 mana, hits with +2 attack at Lvl 1 and also has 4 hearts of life which allows it to withstand attacks from sneak or opportunistic monsters In a low mana or little mana battle, as he levels up, his skills improve in an incredible way, becoming very fast and powerful, as well as reaching the ability to knock out at Lvl 6.
I think that placing a tank like URIEL THE PURIFIER that costs 11 mana in a battle with only 22 mana is very risky even though it is a flying monster the recharge ability works against it and I can't even make an attack
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Thanks for sharing! - Underlock#8573
Good job!