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RE: Splinterlands will try to implement anti-bot measures in Modern format.

in #spsproposallast year

Thanks for your comment. I think we both have the same goal: an area for humans to enjoy competing. I view this proposal as a first step towards this goal. It has if nothing else shown the team that the sentiment for fair competition amongst players is high.

I edited to accomodate Matt's proposal because I didn't believe my own could achieve a 66% consensus. I know it was not ideal and I'm sorry to you and to anyone who preferred the original version. I respect your right to up/downvote as you wish and I thank you for upvoting my original proposal.

As far as tools go, I think there is only one real solution: The game must become more complex to make such tools harder to code. Some tools store battle histories in a database. I imagine as more rulesets are added the data for specific mana/ruleset/color combinations becomes sparse. Some tools run simulations, I have no idea how to hinder those beyond adding more depth to the game which might happen once spells/items are introduced.

I've played against you (your tools?) a couple of times in brawls. Not recently though, maybe you're a tier above my guild now. I got stomped both times but hope I'll have a chance for revenge once Rebellion is released and Untamed is rotated from Modern (Damn you Almo Cambio I always lose against you!).