I don't have a strong opinion about it Josh.
Are we saying we are getting 500 new players if the spellbook price is $10, but will get 400 players if the price is $12?
I don't know the answer to that.
I am curious what do you and the rest of the community thinks about that. Is the spellbook price the barrier of entry?
TBH, the game has limited appeal outside of crypto. I offered the opportunity for all of my nieces and nephews to play my maxed out deck, and they just didn't care. I even went to a few gaming shops and showed it to them and offered them a free code(a while ago). It's niche. You take the crypto out of it, and it's it's just not a top-tier game. I doubt you could find many players to play a mediocre game for free, let alone $10. I can extrapolate $12 or $120 from there. We are here for the crypto aspect of it, the game itself got really old for me really fast, and I was no stranger to the leaderboard. The aspects I enjoy about it now have nothing to do with game play. As you know I have a scholar in the Philippines playing my deck and I have zero interest having a deck to play for rebellion.
I've had hope for the future prospects, but even that has been dwindling. Pure venture at this point.
Agree on the limited appeal. I had similar experience with my family members!
Yes, without crypto for the needy, I don't see much growth. But that is a BIG market.
You know I do exploration: so lately we had to push boundaries on what and where we can explore a bit... so I was preparing a few famous predictions from few famous people...
I tell you, prediction is a unpredictable business :)
I should write a post about this thought :)
I try not to make predictions and operate on confidence levels, but those are all doozies!