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Yes I wouldn't have chosen 2% for DAO it is too much for dao... I can understand effort to reduce supply of DEC and personally i lean towards DAO over burn.

But i think listing tools need to be rewarded (and yes we expect that means lots more sites will compete against us for something they've never had an incentive to create and that's fine)

Also I think splinterlands API servers for markets are basically a charity and need to be rewarded.

So let's tweak the numbers and come up with a compromise.

I like to hear from your competition directly.

yes me too... because i think they're totally smart enough to figure out how to turn this into their advantage... sounds like everyone is thinking they'll just do nothing at all and are just done ever building more features.

I'd love to hear what split they'd like to see as a compromise.

I would also love to hear what split others propose. For context, this 6% fee was derived based on a starting assumption of a 2% royalty to the DAO, then simply 1% taken from markets and 1% taken from players.

The 2/2/2 split seemed logical as I personally believe a listing frontend is just as important as a buying frontend, and if the Splinterlands team ever needs funding they can simply make a DAO proposal for it, which is also why I chose to distribute to the DAO rather than burning (which was my original plan for the proposal but leaves no flexibility for the funds).