A proposal is being put forth to a vote of all staked SPS token holders to decide whether or not to add SPS token rewards for guild brawls and how those rewards should be allocated. Per the SPS whitepaper there are 2.5M SPS allocated for guild brawls per month (reducing at a rate of 1% per month) and this post will detail the proposed distribution of those tokens for community review and approval.
The proposed breakdown of the overall reward pool by brawl tier is shown in the following table:
Tier | % of Reward Pool | SPS per Brawl Cycle | SPS per year |
---|---|---|---|
1 | 10.00% | 41,667 | 3,000,000 |
2 | 15.00% | 62,500 | 4,500,000 |
3 | 20.00% | 83,333 | 6,000,000 |
4 | 25.00% | 104,167 | 7,500,000 |
5 | 30.00% | 125,000 | 9,000,000 |
When it comes time to pay out rewards at the end of a Brawl, the SPS per Tier per Brawl Cycle (shown in the table above) gets divided equally by the number of individual Brawls in each Tier for any given Cycle. At this point, fractions are rounded to 3 decimal places. The result is the prize pot for each Brawl.
Next, we determine the share of the prize pot that each participating guild gets, which shall be proportional to the pts of the guild vs total pts for that particular Brawl. Hence SPS rewards will be greater for guilds that get the most points from battles. This is almost the same as the method for dividing the Crown pot, except there is no bonus amount for the Top 3 guilds as there is for Crowns.
Finally, the SPS awarded to each guild gets divided by the number of Frays for that Tier, to arrive at the max amount of staked SPS that can be given to each participating guild member.
Each guild member’s staked SPS share is determined following the same rules as Merits. Namely, for a given Brawl, only guild members who submit at least 75% of their battles (i.e. have 25% or less unsubmitted battles) are eligible to receive the full SPS amount for rewarding individual participation. Otherwise, the amount of SPS given is proportional to the number of battles submitted; for example, submitting 3/5 battles = 60% of the full amount of SPS.
In addition to the distribution above, some questions we have heard from the community on this proposal are below:
What happens if there are only a small number of guilds in a given tier?
If there are fewer than 10 guilds actively participating in a brawl tier, then the total rewards available for that tier will be reduced proportionately. For example, if there is only a single guild in a tier, then only 10% of the total SPS rewards would be available for that tier. Similarly, if there are 3 guilds in a tier, then 30% of the rewards would be available, etc. until there are 10 or more guilds at which point 100% of the rewards are available.
There are still significant advantages to moving up and being one of the first guilds to move into a new tier, but we feel that this restriction adds reasonable upper limits in these cases.
Please note that if there is only a single guild in a brawl tier, the current behavior of the guild getting automatically moved down to the nearest non-empty tier will still occur. So such a guild will still have the fun of brawling, in addition to an extra SPS reward. This is another way to ensure guilds do not feel hesitant about moving up in tiers, and recognizes the phenomenal achievement of a guild that has beaten all others to become the first to reach a higher tier.
Where does SPS that goes unallocated go?
Unearned SPS will be sent to the DAO. Future proposal votes could allocate this SPS in any way upon which the DAO agrees.
How many guilds are in each tier currently?
Brawl Tier | Frays | Guilds in this Tier | Brawls in this Tier |
---|---|---|---|
1 star | 13 | 523 | 58 |
2 stars | 16 | 235 | 26 |
3 stars | 18 | 30 | 3 |
4 stars | 21 | 0 | 0 |
5 stars | 25 | 0 | 0 |
We look forward to these SPS rewards providing significantly increased incentive for players to join guilds, participate in brawls, and move up to higher brawl tiers which should help to increase the overall engagement of players and help to bring more fun and value to the ecosystem.
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I'm a little ambivalent.
on the one hand i want sps, but on the other hand i don't know if that's such a good thing, because when it comes to money, worse players are quickly exchanged.
and you feel twice as bad if you were the worst in the round etc etc
Great job of listening to the community and addressing the concerns. I feel the distribution is very fair and balanced properly and takes into consideration ALL levels of guild play. I also like how you addressed the payout for tiers that might not have at least 10 teams.
I'm excited for brawls and think everyone will get very serious very quickly once this passes!
This does sound very interesting and positive. I think it would be great for players to be able to donate a portion of their allocation unstaked to the Guild and that to be enabled to upgrade buildings. It seems to me that this would encourage non fee guilds and burning of the newly allocated tokens.
Since only participating brawlers get the sps spoils, is it possible to increase the numbers of frays in each tier?
As it is, in competitive guilds, almost half of the guild members have to sit out half of the brawls.
At least tier 5 brawls should be able to accommodate full guild, so that all the guild members can participate in each brawl.
Something like:
tier 1: 13+1 frays
tier 2: 16+2 frays
tier 3: 18+3 frays
tier 4: 21+4 frays
tier 5: 25+5 frays
What about split up your guild to a second wing one? Buy DEC, build up a Guild and move over your Friends that are not participating in the Main Guild to your secondary Guild so the Players can play the Brawl and Earn? Just my 2 cents to this.
This
yeah, that is also possibility, thanks for your reply.
Anyway since there is clearly no interest in this in the community, I will do with what it is.
I can get behind this. I was lucky enough to play in some of the first tier 3 brawls. It would be good to have some incentive to do it again.
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If we voted no, is this whitepaper chapter obsolete?
What would happen to the guild reward portion of SPS then?
I think the vote is on the proposed distribution of the rewards in each tier, as given in the first table.
It would be nice if this wasn't auto-staked.
Even if it was a kind of balance, along the lines of
If(Reward > Limit,
Stake(Reward - Limit)
Limit -> Wallet
Else
Reward -> Wallet
End
I didnt like how we were being funneled into guilds with the merits received in chests but now im kinda glad they did that. I do wish it was a bit easier to get through the first few lvls of buildings (fewer crowns not cheaper DEC wise) but I get that if you change it now it kinda devalues all the time the older guilds have put in.
overall looks good, Thanks :)
No issues, just hope we get the math right for the future :)
Actually would be neat to implement right off the bat a way to delegate to guilds some SPS for growth instead of dealing with people being annoyed later if someone wants to implement it in their guilds.
Meant the delegation is separate as a guild improvement fee taken from brawls no donations just a flat guild fee. Tier 4 or 3 could do it since people make more in brawls than Tier 1 and 2 people who would move to other guilds
Looks fair to me. Get these top 100 guilds out of the tier 2/3 brawls finally.
This one is good!
It's good to have more rewards in brawls but it's bad to have another way to distribute SPS even if it was in the white paper. Not sure where to vote on this one.
IG6 is looking for active members. If you can play in silver or gold or gold only frays and have a decent win rate you're very welcome... https://splinterlands.com/?p=guild&id=4d379b1725b8ca17bc9a29d40bfe60735a7c1222&tab=
I support rewards for Brawls
while it's good to toss out rewards for guilds, the current SPS inflation is way too high. We have to reduce SPS inflation by a lot if we want any kind of sustainable price action. Maybe in the future
that is a good point, but I actually thought about this when doing the analysis. My hunch is that the GLS game(s) are not as popular (yet) which is probably why it will not affect SPS price too much. But I might be wrong :) The team is definitely still figuring everything out and I have confidence that they will
what?! that is crazy...
from what I am seeing not many packs are being sold. What makes you confident in GLS/X?