Discovering Abilities: Cripple

in #splinterlands2 years ago

Cripple article.png

This week we look at an unusual ability in the Splinterlands universe. By unusual, I mean that it is not one of the most common abilities in the game and is present on only a handful of cards. In the water deck, for example, we find it on Axemaster. However, only when he reaches level 6, i.e. his maximum level of development. Today we are going to analyse this interesting ability on one of the few common rarity cards that has it: Merdhampir.

Esta semana analizamos una habilidad poco habitual en el universo Splinterlands. Por poco habitual me refiero a que no es una de las habilidades más comunes del juego y está presente en un escaso puñado de cartas. En el mazo de agua, por ejemplo, la encontramos en Axemaster. Eso si, solo cuando éste alcanza el nivel 6, es decir, su máximo nivel de desarrollo. Hoy vamos a analizar esta interesante habilidad en una de las pocas cartas de rareza común que cuenta con ella: Merdhampir.

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Merdhampir is one of the newest cards to arrive in the Splinterlands universe. Common rarity, water deck and relatively easy to get as a reward card. That is, we can get it in both seasonal and daily chests. In fact the gold edition Merdhampir I have in my collection came to me in one of these chests.

Merdhampir es una de las cartas más recientes en llegar al universo Splinterlands. De rareza común, mazo de agua y relativamente fácil de conseguir al ser una carta reward. Es decir, podemos obtenerla en los cofres tanto de temporada como diarios. De hecho el Merdhampir edición dorada que tengo en mi colección me llegó en uno de estos cofres.

It is a ranged attacking card with good speed and health levels, but only provides one point of damage. At level 4 it gains the Cripple ability which makes Merdhampir a really dangerous card in low or even medium mana battles.

Es una carta con ataque a distancia y con unos buenos niveles tanto de velocidad como de vida aunque solo aporte un punto de daño. A nivel 4 gana la habilidad Cripple que hace de Merdhampir una carta realmente peligrosa en batallas de maná bajo o incluso medio.

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This ability is like those leeches that, little by little, drain your life without you even realising it. Each time a card with this ability deals damage, it reduces the maximum life of the person hit by one point. So, a card that has four life if it's hit by a creature with Cripple will drop its maximum life to three life. When this card is healed, its life will not return to its original four points and will stay at its new maximum of three points. Interesting, isn't it?

Esta habilidad es como esas sanguijuelas que, poco a poco, te van drenando la vida sin que apenas te des cuenta. Cada vez que una carta con esta habilidad hace daño reduce en un punto la vida máxima de quien recibe el impacto. Así, una carta que tiene cuatro puntos de vida si es golpeada con una criatura con la habilidad Cripple esta vida máxima bajará a tres puntos. Cuando esta carta reciba curación su vida no volverá a sus cuatro puntos originales quedándose en su nuevo máximo de tres puntos. Interesante, ¿no?

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To show this ability we are going to do it with Merdhampir at level 4 with the Cripple ability and the basic Life Leech ability he already has at level 1. We face a death deck with its summoner at level 2 while we form up with our water deck, Kelya at level 3 and forming up with Diemonshark, Demented Shark, Djinn Oshannus, Deeplurker, Merdhampir and Igor Darkspear last.

Para mostrar esta habilidad lo vamos a hacer con Merdhampir a nivel 4 con las habilidades Cripple y la básica que ya aporta a nivel 1 Life Leech. Nos enfrentamos a un mazo de muerte con su invocador a nivel 2 mientras que nosotros formamos con nuestro mazo de agua, Kelya a nivel 3 y formando con Diemonshark, Demented Shark, Djinn Oshannus, Deeplurker, Merdhampir e Igor Darkspear como último.

The main idea behind the use of Merdhampir in this lineup is, first, because the battle rules allow the ranged attack to do damage even from the first position in the lineup and, second, to minimise the impact that the possible presence of a healer in the opposing ranks can have on the battle by activating the cripple ability every time Merdhampir does damage to an opposing creature. The power of the rest of the cards in my deck should do the rest to complement this strategy and achieve victory in this close battle.

La idea principal del uso de Merdhampir en esta alineación es, primero, por que las reglas de batalla permiten que el ataque a distancia haga daño incluso desde la primera posición de la alineación y, segundo, para buscar minimizar el impacto que pueda tener en la batalla la posible presencia de un sanador en las filas rivales con la activación de la habilidad cripple cada vez que Merdhampir haga daño a alguna criatura rival. El poder del resto de cartas de mi mazo deberían hacer el resto para complementar esta estrategia y lograr la victoria en esta igualada batalla.

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LINK TO THE BATTLE

The Cripple ability has been slowly draining the health of enemies taking damage from Merdhampir. However, with no healer in the opponent's line-up, this ability has not been on full display. Still, Kelya's speed and Merdhampir's Life Leech, which ended the battle with 8 health, were key elements in the resolution of this battle.

La habilidad Cripple ha ido drenando poco a poco la vida de los enemigos que recibían daño de Merdhampir. Sin embargo, al no contar el rival con ningún sanador en su alineación esta habilidad no se ha mostrado en todo su esplendor. Aún así, la velocidad de Kelya y el Life Leech de Merdhampir, que acabó la batalla con 8 puntos de vida, fueron elementos clave en la resolución de esta batalla.

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Cripple is a scarce skill and, like all scarce things, a powerful one. An ability especially suited to counteract the effect of opposing healers by slowly draining the maximum life of the card affected by this ability. Merdhampir is one of those cards that has this ability and is possibly the most affordable way to have this ability in your lineup. You only need to upgrade Merdhampir to level 4, so at Silver level it is already a usable card, and with more than interesting results.

Cripple es una habilidad escasa y, como todas las cosas escasas, poderosa. Una habilidad especialmente indicada para contrarrestar el efecto de los sanadores rivales liquidando poco a poco la vida máxima de la carta afectada por esta habilidad. Merdhampir es una de esas cartas que cuenta con esta habilidad y, posiblemente, sea la forma más asequible de contar en tu alineación con esta habilidad. Solo necesitas ascender a Merdhampir hasta el nivel 4 por lo que a nivel Plata ya es una carta utilizable y, además, con unos resultados más que interesantes.

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All the images in this article are credited to splinterlands.com. Cover image made in canva.com and headers with cooltext.com

Divider credited to @kyo-gaming. You can find more dividers from kyo here.

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I haven't found myself facing Cripple, yet, but I can definitely see how it could serve as a stronger counter to healing than other heal debuffs in the right situation.

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Cripple is a great ability if you're dealing with huge Monsters that can solo your team by themselves, like Kron!

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Thanks for sharing! - @yonilkar

Una habilidad bastante interesante, pero como toda habilidad necesita de cierta manera a su contraparte.

un reporte excelente !PIZZA

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