The first Dead Trigger series achieved success when many first-shooter mobile games failed due to platform flaws. This game is not just changing the game console into mobile games, but the developers have managed to create exciting games that have been adapted for mobile devices. Dead Trigger is a successful game adapted to the mobile version without eliminating the core components of the game First Person Shooter (FPS).
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Dead Trigger 2 is a Zombie FPS game created by Madfingger Games. The game was launched for Android and iOS devices on October 23, 2013, and the Facebook version was released on February 20, 2014.
This game uses 3D technology from Unity game engine. The picture quality in this game is very good, almost as smooth with the game console image. Unity engine usage allows this game comes with a minimalist size with maximum image quality. This game has a much better image display level in Tegra 4, the handlet that sponsor this game.For more details, let's take a look at my review below:
1. GAMEPLAY
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As a sequel, the game style of Dead Trigger 2 still follows the game style of Dead Trigger 1. Where you have to survive the zombie assault while completing missions provided by the NPC. The good, the missions contained in this game is not just to survive in a certain period or just to the location of X with a safe that in fact is very mainstream and tedious.
I record at least 7 pieces of gameplay mode that you can enjoy, such as: defend, assault, escort, sniper, power run, seek & destroy, and load supply. Defend and assault may be very familiar through the previous series, but sniper mode and load supply where you need to find collecting supplies and return to the starting point spelled out exciting and provide a fun variation to the game.
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When viewed in broad outline, the missions are divided into 3 namely story mission, side mission, and global mission. Story Mission relates to the playground of this story which is quite interesting to follow where you have to abroad to clean the cities of zombies. So far his story mission is very fast to be rescued because it only consists of 2 world map only in the United States and in the African Continent. But just calm down because his story mission many surprises that can make you stunned (one of them is the screenshot I gave above).
For global mission you will partition with all players around the world to eradicate zombies in a single player country. For example you can eradicate a zombie in Niger country then if zombies in that country have been killed by you and other players all over the world, then you and other players will get bonus weapon. Remarkably, the global mission will continue to be updated in real time and surely you will never run out of places to play a global mission. While the side mission is more directed to the mission that you can repeat with the purpose of grinding for money and exp.
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The money you earn from zombie hunting can be used to buy and upgrade weapons and upgrade your store. The weapon you want to buy should you collect from the falling blueprint if you kill a zombie boss that appears randomly. As for upgrading weapons and shops, in addition to requiring money you also need patience because the upgrade process requires a waiting time which means you have to wait minutes to hours for the upgrade to finish.
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Upgrading weapons will increase weapon damage while upgrading stores will add to the types of goods sold. There are 4 types of stores that you can upgrade that is a weapon shop, drug store, explosives shop, and IAP shop. A little extra info, when you buy (produce) both drugs and explosives, you have to wait a few minutes back so that the goods you can use in inventory. But be cool because the waiting time for the production of drugs and explosives is only a few minutes and I personally do not feel disturbed by the waiting process.
Regarding the zombie boss that I've mentioned a bit above, there are 6 types of zombie boss that one will appear in random (like left 4 dead). Zombie bosses have special skill (which again resembles left 4 dead), like spewing liquids at you, bumping you with a boost or radiating radiation damage when you are around. If the zombie boss is killed, then you will get a lot of money drop and get a chance to reach the blueprint weapon. Speaking of ordinary zombies (zombies), zombies here move not too fast and not too slow, obviously I can not find any zombies that ran like the modern zombies in the TV series era now.
The most striking interface difference between Dead Trigger 1 and Dead Trigger 2 is that you no longer get radar facilities, you are only given a zombie direction indicator when the zombie is approaching your body. This in my opinion adds a realistic element in the zombie survival game and make this game more challenging. Another realistic thing you will find in this game is the recoil of the weapon. Records of weapons contained in this game are made to resemble the original weapon recoil so you can not go around shooting the zombies who come to you blindly. FYI recoil is a repulsion style when you shoot so that if you shoot continuously it will be more inaccurate.
Lastly, the info is a bit of a grief. You should always be connected to the internet to be able to play Dead Trigger 2. And for you iOS users and not yet upgraded to iOS 7, there is bad news that hit you. This game should be played using iOS 7, so for those of you who still use iOS 6 down you have to get ready to bite the finger because surely you are not allowed to play this game.
2. PRESENTATION
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The graphics presented by Dead Trigger 2 are stunning. The effects of lighting and explosion are very eye-catching, character details are very subtle, and the order of the environment also feels natural. This zombie boss is also well designed, the impression of horror as well as fierce is very implied in the design of boss-boss zombie.
Regarding control, the problem that is often faced by mobile FPS gamers is the control is very uncomfortable. Gamers often not right in doing tap because so many buttons provided in the screen. The problem is trying to be resolved by the developer that gives the innovation control is very good digame this. The default control setting is auto fire on which you will fire automatically when your cursor points to the zombie.
Tapping fire and reloading is also done by the computer so your focus is to find the right position through virtual d-pad, direct the crosshair, throw the grenade, and use the medic. But for those of you who have no problems in the control of mobile games, there is also an option auto fire off which means you have to press your own fire button so that your weapon fired. The advantages of this auto fire off mode is the available axle button which can increase the accuracy of your weapon to shoot zombies whose position is far from your view.
3. PRICING & IAP
Developer Dead Trigger 2 is a very generous developer because you can get these quality games for free both on the App Store and on Google Play. There is an IAP in it that is not binding.
4. CONCLUSION
I am satisfied during Dead Trigger 2. The number of game modes, superb graphics, and comfortable controls are used to make games that use this Unity game engine will definitely make you addicted especially for you zombie game shooter lovers. Backed with a completely unbinding IAP, I will not hesitate to say that Dead Trigger 2 is the best mobile FPS game I've played so far.
That's it previews of the game from me. follow me @riomaulana to see other game previews, thanks!!!