Game Review: Blockchain Cuties

in #oneup3 years ago

The Worst Game Ever: Blockchain Cuties

This is without a doubt the most boring blockchain game that I've tried. It's a multi-chain game well into Season 6. Logging in is easy enough with metamask.

Landing page

Login to the game at https://blockchaincuties.com/

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Cutie Management page

This is the landing page after logging in. If memory serves, it didn't start initially this way, I had to claim my free Cutie first.

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Mine is currently level 2 because I've played it some. Played is a stretch because all you do is send them on adventures and they fight something (that you don't even see without digging in further.)

Inspect Cutie Stats

To see specific cutie stats, you click on them, and you can send them on adventures from the resulting page.
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After clicking on Send Adventure, you get this screen:

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Which you can select where you want to send your cutie to. Then an RNG event happens to determine success vs failure. I have a quest in the Neon District (need to win 25 times.) So I'll select that, except there's this pesky thing called adventure cooldown which my cutie is currently at 32:00:00 meaning you can only send a cutie on an adventure after the cooldown timer (32 hours.) It increases too, making for very limited interaction with the game.

After sending the cutie on an adventure, my "gameplay" is done. I won (not knowing any combat details without digging for it) so my experience went up 23%.

Success rate is about 33% for me, so it will only take about 2 months to complete one quest.

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I don't know what loot I've received either without checking. The gameplay (for what little it does offer) is severely lacking.

You can also breed cuties (but that requires another one, hence spending crypto.)

Marketplace

The marketplace supports various currencies:

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If you don't select the currency you want to pay, you don't know what it will cost until after clicking on the cutie.

With additional cuties you can breed them with each other, which I assume is the same boring "gameplay" only you get an another cutie at the end of the process.

From the screenshot it supports: Ethereum, EOS, Tron, Neo and Matic currencies.

Cooldowns

As for if spending more money for more cuties will help in enjoying the game, unlikely. Cooldowns are explained in detail here:

https://medium.com/blockchain-cuties/cutie-management-101-understanding-cutie-cooldowns-942b9542a70

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This is the important takeaway - the cooldown climbs up fast even though there are items you can pay for to reduce it. (I don't think ROI on that is positive.)

We're left with a game where you can send each cutie on an adventure every 2 days. Breeding also has the same cooldown issue, so that becomes a 8 day event eventually.

Land still available

But hey, land is still available for sale. Get yourself something near the capital for the very cheap price of 2.102 Eth. "Only" 51 left!

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Thanks so much for the detailed write-up. The artwork itself is indeed super cute, such a shame the game itself is so lacking.

What's funny to me is their choice of currencies. ETH - great currency but expensive to transact in, a couple dead/dying/dormant projects (EOS/NEO) and then Matic (which is actually good imo)

Where does Tron fit into this?

I'll be honest, I don't know enough about Tron to comment. Definitely need to do my own research there. That said, it does seem to be used by quite a few major projects as accepted currency.

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