Prototype is an action-adventure video game that was released around 2009. In the game, you are Alex Mercer, a young man who acquires superhuman abilities and seeks to uncover the truth behind his transformation and new powers, all while a viral outbreak ravages New York City.
As you progress through the game, you will face various types of enemies, both human and mutant, as well as infected, to discover conspiracies that go beyond what you imagined. The story is full of twists and surprises, keeping the player on edge while exploring the devastated city of New York.
From its graphics, Prototype creates an apocalyptic atmosphere. A New York City that is presented as a dark and desolate place, with ruined buildings, devastating fires, streets filled with infected people or those fleeing, and a constant sense of danger. The developers used a combination of colors, fog, and visual effects to convey this sense of chaos and despair. Personally, I liked the use of lights and shadows in its rudimentary day and night cycle.
Colors play a significant role in creating the apocalyptic atmosphere of Prototype. Practically all scenarios are in dark, muted, and gray tones, such as gray, black, and brown, which reinforce the feeling of desolation and terror. Additionally, the use of reddish tones in certain areas of the game, beyond the interface, suggests danger and violence, adding an extra layer of tension and a fitting visual narrative.
Fog is another important visual element in Prototype. It is not only used to cover inaccessible parts of the city and limit the player’s visibility but also creates a sense of uncertainty and constant danger. Contributing to the already mentioned oppressive atmosphere of the game, making the city seem even more desolate and mysterious.
Prototype uses a combination of dark colors, fog, and reddish tones to create an apocalyptic atmosphere that immerses the player in a city on the brink of chaos. Undoubtedly an excellent game that, despite the graphical limitations of the time, manages to capture at least interesting and disturbing snapshots. If you haven’t tried the game, I encourage you to do so; personally, I found it extremely entertaining, even though I didn’t initially consider it a good game.
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The screenshots used in this article were taken by me during my gameplay of Prototype.
Sending love and curation Ecency vote. keep giving the best♥️
me encantaba este juego cuando aun tenia mi vieja ps3, creo que tiene algunos paisajes y diseños que tenian tambien su encanto
@tipu curate 3
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Nice shots, I hadn't seen this game for years, I played it once, but I didn't get very far because my computer wasn't good, seeing it made me want to play it again, thanks for sharing
Written by lionsaturbix