Description
Xarnoq thrives in the rocky terrain of Okko, its exoskeleton gleams with a metallic sheen of deep silver and crystal-blue, each segment etched with intricate geological patterns that speak of tectonic shifts. The creature's massive pincers could crush boulders with negligible effort, while its segmented tail arches with a predatory grace that belies its immense size.
Tales speak of Xarnoq known as the "Stone Reaver," a creature born from the primal essence of Okko's earth element. Its poison seeps like liquid death, a corruption that can spread fast, while its cleaving attacks can split the very ground beneath its victims.
The scorpion's elemental reduction ability makes it a strategic marvel, absorbing and dissipating elemental attacks as easily as stone absorbs water.
Demons view Xarnoq as a perfect instrument of calculated destruction. To them, it represents the inevitability of entropy - a living weapon that demonstrates how all structures, no matter how seemingly permanent, can be methodically dismantled.
"What crumbles reveals more than what remains intact."
Achetype
Damage
Song
Elements
Abilities
you hit. Poisoned units take elemental damage at the end of their turns. Receiving any healing stops the poison. |
units next to the target. |
you take by 1. |
Progression
Strategy
Areas
Kashtari Caves North Entrance
Kashtari Caves West Entrance
Chilly Cavern