Xarnoq

$1

Description

Xarnoq thrives in the rocky terrain of Okko, its exoskeleton gleams with a metallic sheen of deep silver and crystal-blue, each segment etched with intricate geological patterns that speak of tectonic shifts. The creature's massive pincers could crush boulders with negligible effort, while its segmented tail arches with a predatory grace that belies its immense size.
Tales speak of Xarnoq known as the "Stone Reaver," a creature born from the primal essence of Okko's earth element. Its poison seeps like liquid death, a corruption that can spread fast, while its cleaving attacks can split the very ground beneath its victims.
The scorpion's elemental reduction ability makes it a strategic marvel, absorbing and dissipating elemental attacks as easily as stone absorbs water.
Demons view Xarnoq as a perfect instrument of calculated destruction. To them, it represents the inevitability of entropy - a living weapon that demonstrates how all structures, no matter how seemingly permanent, can be methodically dismantled.

"What crumbles reveals more than what remains intact."

Achetype

Damage

Song

Link coming soon.

Elements

Earth

Abilities

Poison
Cleave
Elemental Reduction
Inflict Poison to units
you hit. Poisoned units take
elemental damage at the end
of their turns. Receiving any
healing stops the poison.
Attacks also hit the
units next to the target.
Reduce elemental damage
you take by 1.

Progression

$1

Strategy

Link coming soon.

Areas

Kashtari Caves North Entrance
Kashtari Caves West Entrance
Chilly Cavern

Designed by

@GamesOnTheBlock

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