THE SAVAGE SETHROPOD
CRUEL SETHROPOD
Sailors tell many tales of the dangers of the Cruel Sethropods. Armed with strong pincers and teeth as sharp as spears, they attack anything that gets within range. It is nearly impossible to remove a Cruel Sethropod once it has latched on, and many a sailor has the scars to show where they ventured too close.
LINE UP AND POSITIONING
Summoner: KELYA FRENDUL
Reason for Picking:
A rare water summoner that provides plus one speed and plus one armor to all friendly monsters. I choose this over Bortus summoner which is the only available alternative to my water team as it allows more additional abilities and will be very vital to my lineup. This will help my squad to gain more caliber from any opponent.
First Position: CRUEL SETHROPOD
Reason for Picking:
I chose CRUEL SETHROPOD to be my tank and the first unit to be hit heavily as it provides quite good skills for 3 mana cost. He delivers one melee damage, one speed, three armor, and four health. I picked him over much better tanks to utilize the available units for my team.
Second Position: HARDY STONEFISH
Reason for Picking:
I positioned this unit at the 2nd spot, as a backup tank for my team for only 1 mana cost. It provides one melee damage, one speed, one armor, and one health. This is one of the best selections for a one mana cost unit available to complete my team.
Third Position: DJINN OSHANNUS
Reason for Picking:
I picked up this legendary water unit to be my damage dealer and place him right in the middle. For 8 mana cost, it produces two magic damage, five-speed, and a whopping ten health. This is the best available legendary water unit that I can use and a good fit with CRUEL SETHROPOD.
Fourth Position: ICE PIXIE
Reason for Picking:
A rare water unit that is best in tandem with CRUEL SETHROPOD and other low mana costs unit available for a low mana cost battle. This monster gives one magic damage, three speed, and one health. It is a suitable water unit for my choices in 2 mana cost.
Fifth Position: PELACOR BANDIT
Reason for Picking:
I positioned this water unit at the back specifically in the 5th spot as he will provide damage too while giving two melee damage, four speed, and three health for only 3 mana cost. Also, his sneak and flying ability will be a valuable assets to have. The best available option for my 3 mana cost water units and a good fit with CRUEL SETHROPOD.
Sixth Position: CREEPING OOZE
Reason for Picking:
Placed at 6th position, this no damage monster for neutral unit provides a slow ability that will affect the speed of my opponent. I chose this too to be the last unit to fit in a 22 mana cost battle. His one mana cost usage is the best reason why I included this in my team.
BATTLE ROUNDS
Game Rules:
ARMORED UP
All Monsters have 2 Armor in addition to their normal Armor stat.
HOLY PROTECTION
All Monsters have the Divine Shield ability.
Mana Cost Limit: 22
(PLAY BY PLAY)
ROUND 1
Reaction:
THADDIUS BROOD VS KELYA FRENDUL summoner, 6 versus 6 monsters. Death Team against Water Team. Let's get the party started!
ROUND 2
Reaction:
After round 1, all units are still alive and it seems they are figuring out how to gain the advantage early on.
ROUND 3
Reaction:
5 versus 5 now, CRUEL SETHROPOD remains standing as his 5 armor is really hard to penetrate unless the magic damage from my opponent targets him next round.
ROUND 4
Reaction:
Miraculously, my tank is still alive and both teams are trying to identify the weakest link in the team to gain some momentum.
ROUND 5
Reaction:
5 against 4 now, it seems my opponent is taking advantage of my mistakes early on.
ROUND 6
Reaction:
After another explosive round, both teams have equal units left. Who will win this round and carry the advantage next round?
ROUND 7
Reaction:
My team is now down with 3 units against 4. It goes down to the power and abilities of the monsters around that will remain standing in the end.
ROUND 8
Reaction:
Round 8 is now live, the same units left behind but it's almost down to the wire.
ROUND 9
Reaction:
It's now 3 against my lonely legendary monster. Who will remain alive in the last round?
ROUND 10
Reaction:
2 against 1, My last man standing unit is still fighting for his life.
ROUND 11
Reaction:
Round 11, the advantage is on my side now as the void ability of my unit seems really effective against my opponent.
ROUND 12
Reaction:
After another round, my opponent still hopes to damage my one last unit but it seems not to affect it.
ROUND 13
Reaction:
It's a very long round and it will all depend now if you will hit or miss the target.
ROUND 14
Reaction:
Finally, after 14 rounds of nonstop action, my team gets the prestigious victory.
Battle Results Reaction:
A full-packed action for a 22 mana cost battle. It was a long 14 rounds of battle that showcases the powerful skills and abilities of both teams. This was a testament that utilizing units in the process selection before going to the battle really helps. Picking up suitable units with different abilities plus the skill set of each monster position really needs to be strategized.
Tell us about your lineup
My lineup consists of 5 water units and 1 neutral unit. I picked up two tanks, and 4 combo units.
Did your strategy work?
At first, I think no but in the end YES. A combination of low mana cost units with 1 powerful damage dealer around best as the legendary or epic monster will really help the team.
What will you try differently next time?
I will try to change my lineup around and will definitely use the best units available as long as the ruleset doesn't implicate my selection.
Do you like the CRUEL SETHROPOD? Why or why not?
Yes. I love to use it in a low mana cost battle. However, for a high mana cost ruleset, it is not wiser to pick a low mana cost monster if you want to maximize the best selections.
To watch the full gameplay, please click HERE
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Nice work, i like GIF-s
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Good Work!