Hello Splinterfamily,
I'd like to share my experience with the Melee Mayhem ruleset match and the team I used. I hope to provide valuable insights to fellow players through this discussion. Here are the key points I want to cover:
- Specific monsters: I will discuss the specific monsters I selected for my team in the Melee Mayhem ruleset battle. I will discuss their unique abilities, roles, and how I synergized them. By sharing this information, I hope to help other players construct their own effective teams for this particular ruleset.
- Challenges and lessons: I also encountered various challenges and learned valuable lessons throughout my battles in the Melee Mayhem ruleset. I discovered unexpected synergies, effective strategies, and faced formidable opponents. Sharing these experiences can offer insights that can help other players enhance their gameplay.
Thank you for your attention. I hope my insights prove beneficial to the Splinterlands community.
The format of the match is Ranked-Modern-Gold league.The match took place on the IGN @subashtechy.
BATTLE MAGE RULESET:
Description:
Melee units can attack from any position.
Prime use case for melee units with Bloodlust.
Abilities take precedence where targeting is concerned.
Battle Rules, Mana and active elements:
Rules:
Silent Summoner , Melee Mayherm and Weak Magic
Mana: 60 and
Active elements: Fire,Water,Earth,Life and Death
My Team:
Summoner :
Kelya Frendul
Monster(s):
Diemonshark,
Costal Sentry,
Djinn Oshannus,
Deeplurker,
Swamp Spitter,
Kulu mastermind
About my Team:
Diemonshark for enrage tank,
Costal Sentry for double strike peircing,
Djinn Oshannus for forcefield ,void armour,
Deeplurker for poison opportunity,
Swamp Spitter for giant killer and repair,
Kulu mastermind for reduced damage and opportunity to support deeplurker
About Battle:
Round 1:
Round 2:
Round 3:
Round 4:
Round 5:
Result:
Battle Analysis and Tips:
Use melee monsters in the back row. In the Melee Mayhem ruleset, melee monsters can attack from any position. This means that you can use them to attack your opponent's monsters in the back row, even if they have high health or armor.
Choose a summoner that buffs melee attack. There are a number of summoners in Splinterlands that can buff melee attack. These summoners can give your melee monsters a significant boost in damage, making them more effective in battle.
Use tanks with shield. Tanks with shield can be very effective in the Melee Mayhem ruleset. These monsters can absorb a lot of damage, which can help to protect your other monsters from being killed.
Abilities that help in Melee Mayhem ruleset:
- Thorns: This ability causes the monster to reflect damage back to the attacker. This can be very effective against melee monsters, as they will often be attacking in the front row.
- Inspire: This ability causes the monster to buff the attack of other monsters in the same row. This can be a great way to boost the damage output of your melee monsters.
- Blast: This ability causes the monster to deal damage to all monsters in the same row. This can be a great way to clear out a group of melee monsters.
- Retaliate: This ability causes the monster to deal damage back to the attacker when it is attacked. This can be a great way to discourage your opponent from attacking your melee monsters.
If you are using a summoner that buffs melee attack, make sure to choose monsters with high melee attack.
If you are using a tank with shield, make sure to choose monsters with high health and armor.
Use abilities that help your melee monsters survive and deal damage.
Be aware of the counters to the Melee Mayhem ruleset and play around them.
Watch the Full battle Here
I will be streaming on Friday and Saturday (IST Time zone +5.30 UTC/GMT) in Splinterlandstv stream. You can find the schedule here and tune in for awesome content of Splinterlands.
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https://www.youtube.com/c/techy004
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