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RE: Splinterlands Strategies: PLOT Tokens, a Bargain at $500 each?

in Splinterlands3 years ago (edited)

Splinterlands has turned from a fun little game into a playground for investors with serious money to put in. Decent cards cost hundreds of dollars now. Okay, so I have done well from it, but that has been largely from playing, although I have spent a bit on cards. I can enjoy the daily SPS airdrop.

It's got to a stage where I wonder if it's worth levelling up my cards. I expect a lot of people will just rent out their cards rather than playing as they can get a nice income from that. I am renting out some from splinters I was not playing much anyway.

I wonder where all the thousands of new players are coming from and how many are bots. People desperate to make a few bucks will probably have to rent cards, but maybe that can be profitable. Recently there are been less cards in daily challenge rewards. If only I could sell those hundreds of potions I have.

The original land sale was a bit of farce as many people did not get a chance to buy any and some of us who did group buys have not got our plots yet.

I am not against you earning from the game. I do think they do a great job on design, but some of the fun has gone out of it. Despite that I do still play a bit each day and help out in my guild's brawls. It has got harder as I don't have some of the newer summoners that seem to give an advantage and it would cost a lot to get them.

Balancing fun and profit is a tricky task.

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I don't have my plots either, (outside of these three). I am not playing anymore but will probably start again once Chaos is released. I miss getting the chests as its always a buzz.

Land was still on-sale at the regular price, its just that we all felt cheated as we didn't get in on the deals. Seeing now whats happened its a big regret and kudus to those who had the foresight to buy a TRACT.

I guess we missed out, but so it goes. Some people must be taking a huge profit on their investment without having to play at all. I think the incentives for actually playing should be better.

It may well ignite some fuel into the game. When the NFT's are this valuable.. the incentive to play again somehow returns!

Yes, but for now we are not winning many cards. When they do issue more packs the big investors may buy those in bulk. I'm selling off some of my DEC winnings as I can use the funds on other things.

The ETA for new reward cards is imminent. Those potions I was thinking quite useless for the longest time will come in very useful for the next expansion which I will be going quite deep into.

I'd tend to agree that the price hike has influenced my spending. I've only been levelling up new cards with my in-game earnings whereas when I started a few months ago when 2000 DEC was roughly the same as 2000 credits I was far more willing to throw £20 here and there to level up cards for the Silver rank bracket. I would dread to be a new player starting now as my initial £300-400 spend that got me into silver comfortably is now worth like £3000. Guild improvements have now also gone through the roof in cost. I spent like £50 levelling up my guild's buildings to like level 4 or 5 which was plenty for what we wanted (getting into brawls etc.) but now the price to level up a guild building has increased ten-fold with the DEC price boom.

Yes, everything is so expensive now. I'm not sure what can be done about it.