New Research Tree: Enhance Your Essence Atelier in Golem Overlord
Greetings, Golemancers! We're thrilled to announce the release of a brand new research tree for the Essence Atelier. This latest addition focuses on NFTs, including their burning, crafting, and usage. Let's dive into the details and see how these new research projects can elevate your gameplay.
Essence Atelier Research Tree
The new research tree for the Essence Atelier is designed to enhance your efficiency and effectiveness in managing NFTs. Here’s a list of all the research projects included in this update:
- Research Cost I
- Potion Effect I
- Consumable Efficiency I
- Enhanced Pyrite Yield I
- Identifying Cost I
- Disentangle Cost I
- Crafting Cost I
- Quality Cost I
- Research Cost II
- Potion Effect II
- Consumable Efficiency II
- Crafting Cost II
- Disentangle Cost II
- Quality Cost II
- Identifying Cost II
- Enhanced Pyrite Yield II
- Enhanced Pyrite Yield III
- Sigil Preservation
These research projects are designed to give you significant advantages in NFT management, from reducing costs to enhancing the effectiveness of your consumables and pyrite yield. By investing in these projects, you can ensure that you are maximizing the benefits of your NFTs.
Explore the new Essence Atelier research tree and start unlocking powerful upgrades today. As always, your feedback is invaluable, so let us know what you think about these updates.
Happy researching, Golemancers!
Looking Ahead: What’s Next for Golem Overlord
With the guild research update now fully live, I'm excited to share my plans for the immediate future. Here’s a sneak peek at what’s coming next.
Immediate Next Steps
Addressing Backlog Items
We have several smaller tasks and improvements that we plan to tackle next:
- Profile/Guild Visiting: Enhancements to allow visiting and viewing of player profiles and guild pages.
- Guild Chat Tweaks: Improvements to the guild chat system for better communication and usability.
- Yixn's Trinkets II: Introducing the second set of Yixn's Trinkets, offering new and exciting items.
- New Airdrop System: Implementing a revamped airdrop system to distribute rewards more fairly.
- Fixing Bids: Addressing issues with the bidding system to ensure fair and smooth transactions.
- Market Tweaks: Adjusting the market mechanics to prevent overloads and ensure stability.
- Notification Adjustments: Refining the notification system to reduce clutter and improve user experience.
Future Vision: A Skill-Based Game Mode
Looking further ahead, I'm brainstorming a new skill-based game mode. Here’s my initial concept:
Auto Chess-Inspired Gameplay
- Commanders/Heroes/Uniques: You’ll have NFTs representing commanders or heroes, each with unique abilities and characteristics. These commanders can be assigned golem troops based on their level and type, providing specific boosts to these troops.
- Strategic Setup: Before each battle, you'll set up your commanders and troops on a map, making strategic decisions with limited knowledge about the enemy’s setup.
- Behavior Decisions: You'll have the opportunity to make decisions about the behavior of your troops, adding another layer of strategy.
- Automated Battles: Once the setup is complete, the battles will play out automatically, allowing you to see the results of your strategic planning.
This is just a rough draft of what this new game mode could look like. Your feedback and ideas are, as always, incredibly valuable. We encourage you to share your thoughts and help us shape this exciting new addition to Golem Overlord.
Thank you for your continued support and enthusiasm. Together, we’re making Golem Overlord an even more engaging and dynamic experience. Stay tuned for more updates and happy gaming!
Links
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looking good so far
Curated and voted 100% by Selection of the best articles about Games and eSports in Hive.
will this lead to another abandoned project like the rogue like that was originally put out?
Excellent work. This is my favourite Hive game !LOLZ
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Looks great. I am loving the guild system.