despite being less original in its treatment than its predecessor, Rise of the Tomb Raider is an almost perfect success that corrects all the errors of a reboot yet placed from the start on track. Although its scenario is not very original, it is an excellent excuse for a crazy adventure and cleverly paced. With its tombs, caves and large levels to discover and rediscover thanks to the tools you get throughout the adventure, Rise of the Tomb Raider finally incorporates the exploration aspect that was lacking the last title of Crystal Dynamics. Less dark, less violent, this suite is a journey through time and space that gives the game an undeniable charm. Despite a good life (21h without hurry, rate of completion to 70%), we leave the adventure sated but sad that it is already completed ... So for the pleasure of the eyes and love the beautiful game video, we will relaunch with pleasure its part to target the 100%, or all over again. And that, in 2015, it's rather rare when it comes to an AAA! This is probably what makes Rise of the Tomb Raider one of the best titles released this year.
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I do agree I dig fill correct a few thing that was lacking before, they were fairly minor. I have quiet the affinity for this and I would put Uncharted up there along side this, I do believe it has something to do with going up on Indiana Jones.