The 13th Floor. Dungeon Cities Update

in #game4 days ago

Crawling deeper and deeper into Dungeon Cities. Each floor has a key hidden in it that can be found randomly by fighting enemies on that floor. One-by-one, I've been going deeper, until reaching the 13th floor

Creatures get more dangerous and more threatening as I go deeper into the dungeon. So far I've been strong enough to handle them, but who knows what awaits as I tread deeper still.

I've been using my trusty CREEPING IVY WHIP to defeat enemy after enemy. This has allowed me to level up to 12 and I'm almost at 13.

Battling foes is one of the most fun aspect of the game, next to opening treasure chests. It's a treat to discover what's inside, but disappointing if there are more than 5 items inside and the player has to leave some behind.

STAMINA

I finally brought my STAMINA over 100 points, which means more actions, but because the game is percentage based - all the costs also go up. I acquired an item that restores my STAMINA a bonus 0.5% every hour. This helps... a little.

The stamina issue means I can only advance a little bit each day, until stamina runs out. Then I have to wait a few hours for a few actions, or a overnight if I want to actually play the game and get somewhere.

My First DRUBBLE Withdrawal

It takes a lot of hunting to find enough loot to reach 500 DRUBBLE, which is the maximum you can withdraw within 24 hours. I made this my goal and I achieved it!

It takes about 20,000 DRUBBLE to make back the initial 5 HBD fee for entering the dungeon. That means if a player is able to withdraw 500 DRUBBLE every 24 hours, the game will pay itself back in a little over a month, maybe two.

Watching my in-game DRUBBLE grow so quickly, achieving regular withdrawals will be possible for a long time to come!

It's not a difficult game... at least not where I am now. But it's fun discovering new items, opening treasure boxes and discovering new creatures and gaining VICTORIES.

There's a little fanfare when leveling up that is very satisfying.

DRUBBLE Goes UP 13%

I'm pleased with the performance of DRUBBLE after the sudden drop. I predicted that DRUBBLE would stabilize around 0.001 and it has exceeded my expectations with numbers solidly performing at 0.0010 - 0.0015.

DRUBBLE's five-day moving average has improved from 0.00144 to 0.00163 which is a 13% increase! This is great news for DRUBBLE, not only is it maintaining it's value ABOVE .001, but it's also increasing in value.

Doesn't look like much, but it's a welcome trend to see! I am very excited to see what the future of Dungeon Cities will be as the game continues to develop. This is still a very early edition, a pre-ALPHA, so new features and tweaks are happening every day, with much user feedback.

Is it Worth It?

In my opinion, YES this game is worth it, even in it's pre-ALPHA state. I'm glad to see such active debugging and improvements and I'm glad to have another low-time-investment game on the blockchain that is rewarding and fun. And it's easy to get in touch with the dev if there are any issues or bugs discovered.

Excited about the future of Dungeon Cities! If you're interested in trying the game, check it out here:

https://play.dungeoncities.com/login?ref=ironshield

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Game looks great if you enjoy the game and not care much about earnings.
!BBH

@logen9f likes your content! so I just sent 1 BBH(3/20)@ironshield! to your account on behalf of @logen9f.

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Gz on achieving your withdraw goal!

!BBH

@tsnaks likes your content! so I just sent 1 BBH(1/20)@ironshield! to your account on behalf of @tsnaks.

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