Splinterlands Weekly Share Your Battle Challenge: Haunted Spider "Flawless Victory"

in Splinterlands3 years ago

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<h1><center>Share Your Battle Challenge <h3><center> Haunted Spider <p dir="auto"><center><img src="https://images.hive.blog/DQmUFJucMad4bXQmosGeY5sxrpEZuvwtcJRevVvRh7kUURh/image.png" alt="image.png" /> <div class="table-responsive"><table> <thead> <tr><th>THEME<th>Haunted Spider <tbody> <tr><td>Edition<td>ALPHA/BETA <tr><td>Rarity<td>COMMON <tr><td>Splinter<td>DEATH <tr><td>Attack Type<td>RANGED <pre><code>The second form of a Dark Eternal is determined by the state of the soul. Some of the more twisted souls take insect form, and the Haunted Spider is the favorite. The projectile venom and massive, armored thorax make the Haunted Spider a formidable (and intimidating) enemy in any battle. <h1>𝕊𝕥𝕒𝕥𝕤 & 𝕃𝕖𝕧𝕖𝕝𝕤 <p dir="auto"><img src="https://images.hive.blog/DQmQ9qjDsVQS7UZaKHbj8jufcy2LFMa51VgdT1xMWm7RnmK/image.png" alt="image.png" /><br /> Haunted Spider starts to ramp up in usage once she hits Level 4, where she gains <strong>Poison, after level 4, her levels are just stat upgrades. <p dir="auto">At Level 10, her stats are 3 Range, 4 Speed, 5 Health and <strong>Poison <p dir="auto">She costs about <strong>$3.49 per BCX in her Beta variant... <pre><code>LEVEL COSTS Level 4 costs $41.88, this is where she gains **Poison** Level 9 costs $1064.45, this is where she gains +1 Range Max Level costs $1762.45... Thats a lot of money for a maxed common! <h1>ℙ𝕣𝕖𝕗𝕖𝕣𝕣𝕖𝕕 𝕊𝕦𝕞𝕞𝕠𝕟𝕖𝕣 <p dir="auto"><center><img src="https://images.hive.blog/DQmS8ECgvUr354dKkQKWfKKCMqQTxRNV9ndBTiTx79a5JYf/image.png" alt="image.png" /> <img src="https://images.hive.blog/DQmNSqwsm5bAki3YtmCVafpjM96yTpHUvtxjwwBrmjST4sS/image.png" alt="image.png" /> <p dir="auto">Haunted Spider pairs decently with most of the Death summoners, out of the Rare summoners, Zintar and Contessa work best, as Zintar will weaken sneak attackers and Contessa weakens Snipers, giving Haunted Spider a bit more survivability. Haunted Spider surviving multiple rounds and inflicting Poison is crucial to her success. <p dir="auto"><center> <img src="https://images.hive.blog/DQmR4UqF3EzXPtRoCm4wx7jyYf1LutERjxiuopftfJFz6Ng/image.png" alt="image.png" /> <p dir="auto">For Legendary summoners, I believe that Mimosa is by far the best option to pair Haunted Spider with, as she negates healing, weakens ranged like Contessa, and then gives Haunted Spider a bit more tankiness in Void. That being said, Cryptomancer is still a fine choice. <p dir="auto"><center><img src="https://images.hive.blog/DQmSigi8LAS6jcupfdXxbs9EmnJScm5Zu7w4sjqy25dCBzu/image.png" alt="image.png" /> <img src="https://images.hive.blog/DQmfHAGkikLcTPQLVnwQtEcWu8Mmn5yXeNG2eAz2jAfcTjz/image.png" alt="image.png" /> <p dir="auto">For Dragon Summoners, Haunted Spider can benefit from a plethora of summoners, Kitty gives her True Strike and +2 Speed, Bloom gives Haunted Spider flying for Earthquake rounds, Camilla weakens sneak attackers, Drake of Arnak gives Haunted Spider some tankiness. But in my opinion, Selenia Sky gives Haunted Spider a very potent 3 Range attack even at low levels, making it a great choice for a very offensive attacker like Haunted Spider. Depending on the modifiers, I would likely choose either Selenia or Kitty nearly 100% of the time. <h1>ℙ𝕣𝕖𝕗𝕖𝕣𝕣𝕖𝕕 ℙ𝕠𝕤𝕚𝕥𝕚𝕠𝕟 <p dir="auto">Haunted Spider is best placed in the middle of the pack, allowing it to inflict poison and avoid sneak attackers safely due to its low health pool. In low mana and equalizer rounds, Haunted Spider has more options, allowing it to be placed in the back safely, due to low damage or higher hp. <h1>ℙ𝕣𝕖𝕗𝕖𝕣𝕣𝕖𝕕 𝕄𝕠𝕕𝕚𝕗𝕚𝕖𝕣𝕤 <p dir="auto"><center><img src="https://images.hive.blog/DQmaGKvMtowXJQDYxZDRtvqfoWBmWkEoCJdFnKazxdvBob7/image.png" alt="image.png" /> <img src="https://images.hive.blog/DQmYgopVDaR8E4a6tvgYgm42KDhGLBPvBcTyteE4kF4bi8s/image.png" alt="image.png" /> <img src="https://images.hive.blog/DQmd8FWdbMJkj2REuWifhDk9eCu2eo7h8CsjvH2U8kKmcrF/image.png" alt="image.png" /> <img src="https://images.hive.blog/DQmeDC8w7n1vZyAGQ8eeWYXs2xJSkt4eBFeMxR28UGvNnFF/image.png" alt="image.png" /> <img src="https://images.hive.blog/DQmcPLLojcEsVrEcA9LUqKomrB7RM28ihzYwv6pfypKq4KA/image.png" alt="image.png" /> <img src="https://images.hive.blog/DQmckfGajzfTgwaviDufDHMeL39u4rhkyh6DqtNxnRKotEH/image.png" alt="image.png" /> <p dir="auto">Haunted Spider is most potent in Equalizer and No Heal rounds, where she has the tankiness to back up his potent poison attack, and the enemy lacks heals to deal with Poison. <p dir="auto">Haunted Spider also does well in Fog of War, which prevents sneak attacks, and No Melee allowed rulesets as well. Finally, she does well in Little League, where Poison is very potent, and health is very low. <p dir="auto">She is not at all recommended to be used in Poison rounds or Earthquake rounds due to his low health, and his Poison ability becoming redundant. <h1>𝕋𝕙𝕖 𝔹𝕒𝕥𝕥𝕝𝕖 𝔸𝕙𝕖𝕒𝕕 <p dir="auto"><img src="https://images.hive.blog/DQmQQ6iZoRex24tofLeuspTttkFwsb2bVHrvWpdah3fMHwT/image.png" alt="image.png" /><br /><span> <a href="https://splinterlands.com?p=battle&id=sl_ca7ef8c34b9b84fc76e2162c53450da3&ref=jakkal" target="_blank" rel="nofollow noreferrer noopener" title="This link will take you away from hive.blog" class="external_link">https://splinterlands.com?p=battle&id=sl_ca7ef8c34b9b84fc76e2162c53450da3&ref=jakkal <p dir="auto">No Melee, 50 Mana <p dir="auto">The grand battle of Cube vs Cube, I guessed this would happen, and went for an anti-sustain combo of Grim Reaper and Haunted Spider, a match made in heaven that prevents the enemy from healing and countering Poison. <p dir="auto">I also maximized my debuffs by including a Death Elemental, who nerfed their Magic, and Contessa, who nerfed their range, this led to a flawless victory! <p dir="auto"><img src="https://images.hive.blog/DQmVmG1doPXgjwjKh8hqRVhgEsfPQhkiMs96J55U5gvfvUT/for%20Hive.png" alt="for Hive.png" /> <h1>𝕊𝕚𝕘𝕟 𝕌𝕡 𝕗𝕠𝕣 𝕊𝕡𝕝𝕚𝕟𝕥𝕖𝕣𝕝𝕒𝕟𝕕𝕤 𝕟𝕠𝕨! <p dir="auto">Wanna play with a Haunted Spider too? Join me on Splinterlands! <p dir="auto">Join me on Splinterlands, if you use my link, here:<br /><br /> I'll send you 100 DEC when you sign up and get a spellbook, (as long as you show up as referred) which should help you get started via renting! Also, feel free to message me, I can answer any questions, give tips, etc.><span> <a href="https://splinterlands.com?ref=jakkal" target="_blank" rel="nofollow noreferrer noopener" title="This link will take you away from hive.blog" class="external_link">https://splinterlands.com?ref=jakkal
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I think I disagree with the everybody snipes modifier. I would much rather the poison be applied to the tank and not someone further back in the line up. On everybody snipes more often than not I dont expect to need poison.

I put the snipe modifier for one specific reason, which I probably should've noted in the article, my b

In Gold, a very strong combo on Snipe rounds is either Tank, Reach Tank, Maxed Almo, or Tank, Reach Tank, Cube.

Most of the players in Gold aren't rocking a maxed Almo and are more likely to throw cube in as a perma-snipe lock card.

Depending on the mana, your best options for this are either Grim Reaper/Undead Archer or Haunted Spirit/Venari Bonesmith for Death

Thanks for sharing! - @alokkumar121

Awesome post! Reblogged and upvoted due to its awesomness and quality.

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