📜 Battle Mage Secrets 🎩 Rise Of The Commons ⚔️

in Splinterlands11 months ago (edited)

Battle Mage Secrets

Weekly Challenge

Rise Of The Commons

IMG_20231215_224249.jpg

Rule Set: Rise Of The Commons + Close Range + Going the Distance
Mana Cap: 49
Showdown:
Lux Vega -> Venari Marksrat -> Merdhampir -> Gargoya Devil -> Sea Stalker -> Supply Runner -> Swamp Spitter
Vs
Prophet Rosa -> Coastal Nymph -> Merdhampir -> Angelic Mandarin -> Rune Crafter -> Nimbledook Ranger -> Swamp Spitter
Link: https://splinterlands.com/?p=battle&id=sl_d9ef4aea0a30c7e095af36bd7bb10939

FUkUE5bzkAZT3HzV5tJDiU2ik81PCd4JCyhWnRcDN8XJsVFY3UNB8DCU3yBHM82nDuWM5M6DUqaPTMbwUqoRmL1ZvWFjkfvLVHzGYxi5uS4g4acgWvGFVum5uQZKAv2PbHm6w9UoJjV7XKydF87GjtWYjY1Cwvn557wL.png

IMG_20231215_212751.jpg

My Strategy:
I like using marksrat upfront on "going the distance" battles, so the 2nd spot card can become a good tank. Since it was also a close range rule, I thought Merdhampir to be a good choice since it could stack life leechs... Gargoya Devil and Sea Stalker were meant for damage, Supply Runner to support all team with swiftness and strength (great card), to back all that Swamp Spitter to repair armors.

2dk2RRM2dZ8gKjXsrozapsD83FxL3Xbyyi5LFttAhrXxr16mCe4arfLHJ2ugrMio9RxN1P3JufQYa3QK7aP1eUsJmvPFaTC7GTpXhv1gZSeHPnaXH9BGsCBDyxuboyTjR91Z3qhyWJM6qkzJ4wFmnL8fr9VYaNqd72rt9ERBAe.png

IMG_20231215_212859.jpg

IMG_20231215_212941.jpg

1st round -> Coastal Nymph went down fast because my cards had higher speed with Lux and Supply Runner buffs... Besides, I was kinda surprised with the new summoner Prophet Rosa giving +2 ranged attack... At the end of the round they killed my Marksrat, activating martyr buff to Merdhampir.

2dk2RRM2dZ8gKjXsrozapsD83FxL3Xbyyi5LFttAhrXxr16mCe4arfLHJ2ugrMio9RxN1P3JufQYa3QK7aP1eUsJmvPFaTC7GTpXhv1gZSeHPnaXH9BGsCBDyxuboyTjR91Z3qhyWJM6qkzJ4wFmnL8fr9VYaNqd72rt9ERBAe.png

IMG_20231215_213026.jpg

IMG_20231215_213114.jpg

2nd round -> his Merdhampir and Angelic Mandarin were killed fast this time, all my cards were attacking first, I kinda always try to choose high speed cards (Imo one of the biggests advantages in the game), not only that but his cards were missing some shots already... my Merdhampir stacked some life leechs and at this point turned into a good tank with 12 hp.

2dk2RRM2dZ8gKjXsrozapsD83FxL3Xbyyi5LFttAhrXxr16mCe4arfLHJ2ugrMio9RxN1P3JufQYa3QK7aP1eUsJmvPFaTC7GTpXhv1gZSeHPnaXH9BGsCBDyxuboyTjR91Z3qhyWJM6qkzJ4wFmnL8fr9VYaNqd72rt9ERBAe.png

IMG_20231215_213155.jpg

IMG_20231215_213235.jpg

Nimbledook Ranger was a good card in the battle and was doing 8 damage / round with double strike, and +2 ranged buff from summoner, however snipe was distributing the damage on different targets from his team, yet it also missed some shots, looks strong for overall damage.

2dk2RRM2dZ8gKjXsrozapsD83FxL3Xbyyi5LFttAhrXxr16mCe4arfLHJ2ugrMio9RxN1P3JufQYa3QK7aP1eUsJmvPFaTC7GTpXhv1gZSeHPnaXH9BGsCBDyxuboyTjR91Z3qhyWJM6qkzJ4wFmnL8fr9VYaNqd72rt9ERBAe.png

IMG_20231215_213319.jpg

By the end I already had a big advantage in card numbers due to an early better start, so my cards were able to finish them off without much issue... Turns out that speed was better than damage in this case... Interesting battle.